some of the things i've built recently
Containerised multithreaded C++20 microservice that integrates with any backend via IPC (UNIX sockets). Uses an in-memory Redis cache for storing common queries. Full CI/CD pipeline, Dockerfile, CMake and unit tests. Can be deployed easily with one command, or using the provided Dockerfile. Includes testing suite PalanTestLearn more →
Tau Ceti (WIP)
Unreal Engine 5 experimental space game inspired by Freelancer, Dune and EVE. Features: nanite virtualised geometry for ~307% more vertices per draw call with the Vulkan RHI. Includes soundscapes by ambient legend Simon Heath (Atrium Carceri) and over 1,000 hand-crafted lines of modern, idiomatic C++17. Tau Ceti invites the player to trade, fight or politik their way through this cosmic roguelite experience.