Projects

some of the things i've built recently

Palantir

Palantir

Containerised multithreaded C++20 microservice that integrates with any backend via IPC (UNIX sockets). Uses an in-memory Redis cache for storing common queries. Full CI/CD pipeline, Dockerfile, CMake and unit tests. Can be deployed easily with one command, or using the provided Dockerfile. Includes testing suite PalanTest

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Tau Ceti (WIP)

Tau Ceti (WIP)

Unreal Engine 5 experimental space game inspired by Freelancer, Dune and EVE. Features: nanite virtualised geometry for ~307% more vertices per draw call with the Vulkan RHI. Includes soundscapes by ambient legend Simon Heath (Atrium Carceri) and over 1,000 hand-crafted lines of modern, idiomatic C++17. Tau Ceti invites the player to trade, fight or politik their way through this cosmic roguelite experience.